CS2 Game Ancient Map Callouts

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Understanding the callouts on the map is just as important as your aiming or positioning in CS2. It goes without saying that communication, enemy positioning, and developing a plan of attack are important components of winning in competitive shooters. Moreover, if you want to communicate better with your team, learning the callouts is the best way to start. Read on to learn all the callouts for the Ancient map in CS2.

What are the callouts for Ancient in CS2?

Ancient is a recent addition to the Counter-Strike active map roster, replacing Train. The map was launched on December 3, 2020, with Operation Broken Fang. Being a newer map on the active roster means there are no confusing legacy callouts like Inferno. So let's take a look at all the callouts for Ancient.

CS2 game ancient map callouts-1

Ancient T Spawn callouts

T Spawn – an area where Terrorists start the round

Split – an open area that connects T Spawn with Elbow and Stairs

Stairs – connects Split to A Halls leading to A Site

Elbow – this area connects Split and Mid

Tunnel – the tunnel leading from T Spawn to Water

Water – open space connecting Tunnel and Ruins

Ruins – this place leads through the Door to the Ramp and B Bomb Site

Ancient A Site callouts

A Halls – this area connects Stairs and A Main

A Main – the second part of A Halls that leads to Long

Long – one of the two main entrances to A Bomb Site

Boost – the spot to the right of Long when entering A Site through A Main

Big Box – the box next to A Site

Single – the smaller box next to Plat on A Site

Plat – the raised area in the corner of A site

A Site – the A Bomb Site

Triple Box – the set of three boxes near the back of A Site

Short – one of the two main entrances to A Bomb Site connected to Mid

Ancient Mid callouts

Mid – the open middle section of the map

Xbox – the set of crates next to Heaven on Mid

Heaven– this area connects Mid to Lamp Room and T Lower

Lamp Room – the area between Heaven and Dark

Dark – the small dark area that connects Heaven and House

Pit – the large area opposite of Tunnels on Mid

Top Mid – the set of stairs leading from Mid to Sniper’s Nest

Tunnels – the large room with a pillar in the middle that connects Mid to Short

Sniper’s Nest – the double doors that give the CT side a complete view of the Mid area

CS2 game ancient map callouts-2

Ancient B Site callouts

Doors – the double doors that separate Ruins from T Lower

T lower – the lowest region between Heaven and Ramp

Ramp – a slope that connects T Lower and B Site

B Site – the B Bomb Site

Pillar – the stone pillar at the centre of B Site

House – an interior place that connects Dark and B Site

Square – the large square structure at the back of B Site

Back Halls – the area behind the Square connected to the Alley

Ancient CT Spawn callouts

CT Spawn – Starting place for Counter-Terrorists

Temple – leads from CT spawn to A Site

CT Lane – an area that connects CT Spawn and A Site

Alley – leads from CT Spawn to Back Halls and B Site

These are the callouts for the ancient maps in CS2, and if you want to learn more about the game, check out more articles from our team, such as how to play ranked games in CS2 , the best console commands in CS2 , and how to see damage done in CS2 .